Mix your army
Click or drag in a hero to put it in your army. Click or drag out a hero from your army to recall it.
0/10 hero
Total DPS: 0
Your synergies

(2) - All enemies have -3 armor
(4) - All enemies have an additional -6 armor
(6) - All enemies have an additional -9 armor

(2) - All enemies have -5 energy regeneration

(2) - All mech have +15 health regeneration
(4) - All mech have an additional +35 health regeneration

(2) - All friendly air units have +15% evasion
(4) - All friendly air units have an additional +20% evasion

(2) - All friendly puppets have +10% damage
(4) - All friendly puppets have an additional +15% damage
(6) - All allies have an additional +20% damage

(2) - All friendly Psykers reflect 20 true damage
(4) - All allies reflect an additional 20 true damage

(1) - Walker deals true damage. Active when you control only one walker on the field

(2) - All friendly air units have +15% energy gained by dealing damage
(4) - All friendly air units have +30% energy gained by dealing damage

(2) - All friendly beast have +10% attack speed
(4) - All allies have +15% attack speed
(6) - All allies have an additional +35% attack speed

(2) - All friendly air units have +20% damage when against enemy land heroes
(4) - All friendly air units have an additional +25% damage when against enemy land heroes

(2) - Two Insectoid Lv.1 can upgrade to an Insectoid Lv.2
(4) - Two Insectoid Lv.2 can upgrade to an Insectoid Lv.3

(2) - Upon dying, immortal heroes continue to fight for 4 seconds

(3) - All friendly pandas have 100 energy when battle starts

(2) - All allies have +5% lifesteal
(4) - All allies have an additional +5% lifesteal
(6) - All allies have an additional +10% lifesteal

(2) - All friendly guardian have +250 shield
(4) - All friendly guardian have an additional +350 shield

(3) - All enemies have -15 ability damage resistance
(6) - All enemies have an additional -40 ability damage resistance

(3) - All friendly assassin have 10% chance to critical hit for 450% damage
(6) - All friendly assassin have an additional 10% chance to critical hit for 450% damage

(2) - When friendly Supporter die, there is 30% chance to place a random hero on field from reserve slots. This hero deals 80% damage, has +100 energy, 10 armor reduced and 50 ability damage resistance reduced
(4) - When friendly Supporter die, there is an additional 30% chance to place a random hero on field from reserve slots. This hero deals 80% damage, has +100 energy, 10 armor reduced and 50 ability damage resistance reduced

(3) - All friendly Longshots have +4 armor penetration
(6) - All friendly Longshots have an additional +8 armor penetration

(3) - All allies have +25% damage against enemy Marines, Mechs, Beasts, Puppets, Insectoids, Immortals and Psykers
(6) - All allies have an additional +25% damage against enemy Marines, Mechs, Beasts, Puppets, Insectoids, Immortals and Psykers

(2) - All allies have +30 ability damage resistence

(3) - All friendly Vanguards have +6 armor
(6) - All friendly Vanguards have +8 armor
(9) - All friendly Vanguards have an additional +10 armor
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