Items are equipments that can be equipped on your chess pieces to improve their performance on the board. You can find them by defeated Creeps. Creeps are neutral hostile that appear at round 1-3, 10 and every 5 rounds after then. The odds of receiving higher tier items is better the stronger the enemy. There are 5 tiers of item rarity, from common to legendary.

You can equip the item on one of your heroes at any stage of the game, but it only takes affect until the next round. Once item is equipped, they can't be unequipped. However, you can get the item back by selling the unit wearing it.

Item Name Value Type
Flash bomb +25 Max Damage Common
Steelforged Dagger +10 Min Damage
+10 Max Damage
Common
Shrewd Crossbow +15 Attack speed Common
Combatant's Necklace +5% Lifesteal Common
Bone Saw -4 Armor to the target Common
Thrash Blade +5 Armor Common
Conjurer's Sphere +50% energy gained by dealing damage Common
Resonating Crystal +15% Ability damage resistance Common
Wooden Stave +20% Ablity damage Common
Elixir of Repairing +10 Health Regeneration Common
Long Blade +20 Min Damage
+20 Max Damage
Uncommon
Cloak of Revival +10% Evasion Uncommon
Imperial Chest Armor +10 Armor Uncommon
Crystal Ball +20 energy when battle starts Uncommon
Growth Powder +300 Health
+20% energy gained through taking damage
Uncommon
Voodoo Stave +20% Ablity damage Uncommon
Calamity's Edge +10% chance to critical hit for 300% damage
+30 Max Damage
Rare
Grenade Gun +50 Max Damage Rare
Heavy Crossbow +30 Attack speed Rare
Wolf Tooth Necklace +10% Lifesteal
Unique Ability: Summon(Coolsdown: 30s)
Summons a puppet to join the battle for a round.
Rare
Abyss Crystal +20% Ablity damage
Unique Ability: Lash(Coolsdown: 10s)
Deals 400 true damage to a random enemy.
Rare
Life Capsule +300 Health
+20% Ability damage resistance
Rare
Force Potion +15 Health Regeneration
+50% energy gained by dealing damage
Rare
Soul Collector +30% Ablity damage
+10 Energy Regeneration
Rare
Cloak of Darkness +10% Evasion
+10 Armor
+20 Health Regeneration
Rare
Sharp Drill +40% Ablity damage
Unique Ability: Shockwave(Cooldown: 20s)
Randomly stuns an enemy for 5 seconds.
Epic
Eye of Whale +50% energy gained by dealing damage
+30 Max Damage
Unique Ability: Ocean Mist(Cooldown: 45s)
Deals 200 ability damage to all enemies after 6s.
Epic
Vial of Animated Blood +500 Health
Unique Ability: Lifestea(Cooldown: 45s)
Grants 10% lifesteal to 3 random allies.
Epic
Voidcore Greatstaff +30% energy gained through taking damage
+15% Ability damage resistance
Unique Ability: Smite
Deals 50 ability damage to random 3 enemies every 4s.
Epic
Drape of the Righteous +20 Armor
+40 Max Damage
Unique Ability: Intervene
Grants 10 armor and 15 attack damage to all nearby allies.
Epic
Robe of the Void +15% chance to critical hit for 450% damage
Unique Ability: Hide(CD:45s)
60% chance of becoming invisible for 10s.
*Area of effect damage can still hit the caster.
Epic
Twin Blades +70 Min Damage
+70 Max Damage
Unique Ability: Manjusaka(Coolsdown: 15s)
Grants 100% chance to critic hit for 450% damage for 5s.
Legendary
Chains of the Valorous +10% chance to critical hit for 600% damage
Unique Ability: Moisturizing(Cooldown: 30s)
Increases lifesteal percentage to 200% for 5 seconds.
Legendary
Wrath of the Order +150% true damage
Unique Ability: Energy Burst(Cooldown: 10s)
Deals 900 damage to a random enemy.
Legendary
Anthology of Gospel +30 Energy Regeneration
Unique Ability: Retribution
Deals 100 ability damage to 5 random enemies every 6s.
Legendary